As well as that, all marriage candidates are available. It was also revealed that the remake would do away with the original format of having two separate games for the protagonist’s gender ( A Wonderful Life had a male protagonist, Another Wonderful Life had a female protagonist), allowing players to choose between male, female, and non-binary. At the time, it was revealed that the remake would include changes such as “updated visuals, additional marriage candidates, new animals, seasonal events and a wide array of gameplay improvements.” The announcement of Story of Seasons: A Wonderful Life originally came through in the form of a Nintendo Direct segment showcasing the game back in September of last year. It also got a special edition release on PlayStation 2 back in 2005, and is still available to play on PlayStation consoles today. For whatever reason, it is significantly harder to water crops in that version, despite being an updated rerelease on the same console as the original.The newest Story of Seasons game is another journey into the tombs of Harvest Moon‘s greatest hits, with A Wonderful Life being released on Nintendo GameCube in 2004. Weirdly Another Wonderful Life added some nice difficulty, but a good portion of the controls feel clunkier. Muffy and Marlon are two of my favorite spouses in the series. my favorite design(not the girl though, she's a bit meh). I also like that there is very clearly a lot of depth in both animal care and crop hybridization, so it's a lot easier to choose one over the other if you decide to either be a livestock farmer or a harvester. I can manage to forage plants, mine for goods, take care of my animals and crops, and talk to the townsfolk a lot more easily than say, Friends of Mineral Town or the absolute nightmare that the first Story of Seasons could be at times. It's also a lot easier for me to set up a schedule and not feel anxious. I always felt way too pressured and like I never had enough time to do anything in the other games, so while AWL has less to do, it does fall more in line with how the director wanted Harvest Moon games to be. I kinda like how wheather fades in instead of it just raining all day(same energy as rainy Population: Growing! Days vs later Animal Crossing games). You do genuinely have to invest in the world to know what's going on on a day-by-day basis. I just love the atmosphere, setting, music, graphics, time system, and gameplay. I want to see best Mute Princess Keira againĪ Wonderful life is my favorite, hands down. The world needs to be bigger, physically and socially, with more things to do and explore. If AWL does get a remake though, it would need much more content, even if it inherits HMDS's features. In this case, if you have a FoMT save file on your Switch. Maybe make it do that thing if you have a copy of FoMT in your GBA slot, FoMT characters will visit the valley. These 3 sprites do not make an appearance in HMDS instead there's 100 sprites that need rescuing via "achievements". The harvest sprites do appear in AWL but they have literally no role in the game besides being literal lumps in a log and only appearing when a chicken is born. Maybe make the town bigger? Or maybe make the forest bigger and have something to do in there?ĪWL totally lacked the Harvest Goddess which was rectified in HMDS. Slow watering animations, pitiful crop profits, dumbed down mines, no resource gathering (I never thought I would miss chopping lumber or breaking stones), no form of farm customization, etc.Įssentially: Make it a 3D version of HM:DS which is AWL with FoMT gameplay.
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